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               Question by 
               drunken3agle · Dec 13, 2015 at 03:57 PM · 
                c#unity 5texturetexture2d  
              
 
              Change texture of plane pixel by pixel (Unity 5)
I am trying to change the texture of a plane in a unity 5 game pixel by pixel. The player is trying to "eat" through a mountain and the texture of the mountain has to be updated where the player has been. Everything I found so far only applies to unity 4 or earlier. Ideally I'd like to get a Texture2D object, which I then change and apply as the new texture.
Language is C#
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