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               Question by 
               Martins74 · Jul 21, 2016 at 04:26 PM · 
                unity 5fbxanimationsblender-exportingblender animation  
              
 
              keyframes problem
When adding a .blender or .fbx file to unity and the going to the "Animations"(1) section to edit the clips, my keyframes are limited to 65 frames.
My file in blender(2) have a range of 0 to 150 frames, so why unity just let change beteween 0 and 65 frames.
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P.S. Sory if i dind't explain good enought just, leave a comment.
 
                 
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               Best Answer 
              
 
              Answer by Martins74 · Oct 09, 2016 at 03:31 PM
For those who end up here, i finde the solution. You just have to unselect the Compress Animations.
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