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Question by AurraSing · Sep 11, 2018 at 04:16 AM · lodgroup

Add gameobjects to LOD group?

Is there a way to add a non renderer gameobject to LOD group? I'm building an asteroid belt. I want it show the asteroid ring when viewed from far and spawn asteroids when close. I rather not calculate the distance from camera, because I plan to change the size of the asteroid belt during run-time and not change the distance much.

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avatar image dan_wipf · Sep 11, 2018 at 06:42 AM 0
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does this object dont hold a renderer? because it’s not rendered without a renderer? or do i niss understan you?

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Answer by RocketFriday · Sep 11, 2018 at 07:41 AM

No, it has to be a mesh. But there's an easy work-around:


alt text


Use OnTriggerEnter to start a fade of your asteroid belt and enable your asteroid spawner at the same time. OnTriggerExit for reverse. :)

Hope this helps!

Let me know if you need help.


-RocketFriday


tada.png (228.2 kB)
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