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Question by StormWeaver · Mar 14, 2015 at 10:40 PM · errornetworkingmultiplayermissing

Multiplayer Networking with RakNet

I am looking into how Unity 5 works with RakNet in this new version and I have had no luck finding any further information that is up to date with the new version.

At the bottom of the features page for Unity 5 a section specifies its more integrated use saying...

http://unity3d.com/unity/engine-features

Multiplayer Networking with RakNet

Unity makes the deep complexities of realtime networking easy to create. Turning a single-player game into a networked multi-player game requires few changes to your existing scripts. Read more

but the link (http://docs.unity3d.com/Manual/NetworkedMultiplayer.html) leads to a dead page. Are there any other areas where I can find up to date references for using RakNet in Unity 5 or a place where I can bring this error to the attention of the administrators?

[Edit] I found this while researching implimenting networking into unity.

How do I create an AssetBundle in Unity 5.x? TODO

http://docs.unity3d.com/Manual/abfaq.html

From what I am seeing it does not appear that the documentation for Unity 5 Networking is not entirely finalized at the moment, hopefully it will be implemented soon.

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avatar image Eluate · Mar 14, 2015 at 11:06 PM 0
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Check the docs on your computer, it should contain it.

avatar image StormWeaver · Mar 15, 2015 at 12:42 AM 0
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I'm not sure where to find them, the Unity $$anonymous$$anual link inside unity 5 takes you back to the website manual which only has one reference that includes a passing mention of RakNet. A lot of these pages make references to unity 3.0 and networking packages using visual studios 2008.

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