Best way to animate a shooting-arm on my ball (Player)?
Hi, first of all, sorry for my bad english, i understand all but my english is a little newbie. And thanks for your attention.
I have a player (a RigidBody Ball) with the movement and the camera works fine.
Now, i have a problem with my "shooting ball", i need to add an "arm" or a shooting cannon shooting to a mouse direction (The game is 2.5D), so i dont know if the best way is with animation, with physics or what.
Im newbie with this.
Thanks you a lot. ;)
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