How to add color to the environment only, without characters
Hi to all! I want to add blue color to the environment only, without characters. №1 is current condition.
Current settings: The Environment has black material (0,0,0), lighting emitated by fog and rays (simple 2d quad with particle system mat).
"ColorCorrectionCurves" script added to camera and set blue color in it. Characters got blue color too, this is wrong.
Added second cam and render "characters" layer only by it. But fog does not render by this cam and monsters become darker, cuted out from the environment and lighting. Wrong.
I added fog to second camera: blue color gone and particles got hard edges. Wrong again.
Give me an advice please. I need something like real time camera color mask with extracted layer, some thing like this, may be wrong, where white zone is colored, and black is not. Thank you for your help!