- Home /
Scene Hierarchy Order logic?
I am trying to make an Editor Tool that helps with accessing and managing Objects in the Hierarchy window.
Since the Hierarchy window does not seem to be accessible. I Started by using FindObjectsOfType to get an unsorted list of objects. 
Its clear that the Hierarchy window Initially sort the list by Alphabetical order. But for objects that have equal name i cant figure out the logic of ordering!
Ive try a few methods including InstanceID But no luck. !-(
Any ideas for the logic of ordering? Or Any other alternative methods to access the scenes Game objects Hierarchy?
Thanks In Advance!
I Finally Got opportunity to look into this properly! sending $$anonymous$$eyboard Events to the window completely solve the problem i originally had complete! Thank For your Help Really appreciated!!
you're welcome. converted to answer. please tick to mark this as solved.
Your answer
 
 
             Follow this Question
Related Questions
Is it possible to have editor-only native plugins? 0 Answers
Stop a MonoBehavior from being addable as a script? 0 Answers
How To Best Match Editor GUI Content Heights 0 Answers
runInBackground in Edit Mode 0 Answers
Create custom warning dialog on build, if a script or gameobject exists in the scene 2 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                