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Question by mpdrakou · Feb 22, 2015 at 04:09 PM · texturenetworkingmultiplayermultiplayer-networking

I cant't see the texture of the other player in my multiplayer game.

Hello, I try to create a multiplayer game. When the second player connect to the server then he is not see the tecture of the first player. The same happens with the first player, he is not see the texture of the second player. What can I do? Thanks!

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Answer by Jessespike · Feb 23, 2015 at 08:07 PM

Each player has data that stores what texture they need. When you connect, the game checks what texture the other player needs and the game applies it.

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avatar image mpdrakou · Feb 24, 2015 at 09:28 AM 0
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yes I know that but my player is a prefab and the texture which I will assign to it I will decide during the game. Do you know how can I assign the texture to the prefab runtime?

avatar image Jessespike · Feb 24, 2015 at 03:45 PM 0
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Use your prefab like a "rough blueprint". Create Instances of your prefab and then update each one with $$anonymous$$aterial.mainTexture

avatar image mpdrakou · Feb 24, 2015 at 08:34 PM 0
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I did your solution but the result is the same, I see only the texture of my player and not the texture of the other player. :(

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