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Answer by Cherno · Jun 22, 2015 at 07:06 PM
Set the ParticleSystem's Simulation Space to "World".
Thanks - but i notice all my settings then need adjusting - particles don't seem to be as strong, i've had to up my particle size, but i'm not sure that's all I need to adjust, it doesn't look the same. Do you know what else goes wrong when you change simulation space (my scaling mode was local and had custom scaling)
this doesnt seem to work for me. the particle fires off as instantiated object. but as my characters moving the particle effect looks like its being blown through the wind. it sways with the direction my character is moving.
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