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Is it possible for a Unity project to send 'keyboard' button presses to other applications?
So either I am blind or nobody as asked this before. But I have this custom 4 button controller that I made using an Arduino. I wanted to make an easy customizable setup system using unity. This way you could change what key the controller buttons would emulate.
I have a connection with Unity and the Arduino but have yet to figure out how to make unity type for me in other applications. I was using System.windows.forms to try and do it but unity happens to not want to work with that when you try to build.
Would appreciate it if anyone has any good advice on what I can use to make unity type in other applications.
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