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separate gui from terain
Hi. every game has several parts as GUI, terrain and moving objects. is it possible to develope those parts separatly (in separate projects) and then add GUI from one project to terrain project?
Reason: simply becasuse terain with thousands of objects are making very bad performnace. Thank you for any reply
How one developer can work on gui and second one on terrain and how to bake this things togather?
@icefreedom
See the Learn material: https://unity3d.com/learn/tutorials/s/user-interface-ui
Like any prefabs, scene objects etc. You can just merge it to another scene. Of course, functionality with scene is another thing.
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