- Home /
How to talk about objects in the scene, not prefabs?
I'm trying to find the distance in between the player and an object, they're both prefabs. How do I talk about the actual gameObjects, not the prefabs? Here's my script:
var player : Transform;
function Update () {
Debug.Log(Vector3.Distance(transform.position, player.position));
}
Comment
Your answer
Follow this Question
Related Questions
My Scene won't load in, and is stuck in "WaitForPlayEnter" 0 Answers
Asset Server Team and project management Unity Pro 2 Answers
Accessing non-static functions in an unattached, non-scene, "project" script 1 Answer
Two versions of one game on a single project 1 Answer
Scene load crashes iPod 4th gen but not iPhone 4 or 3GS 0 Answers