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Question by KonkypenT42 · Jul 23, 2018 at 06:33 AM · errorcrashwebglbugs

uncaught exception: abort(132) WebGL

Hello everybody! I create a project under webgl, and sometimes I have a bug that stops my game. The error does not always appear and only when the project is started. Full text error:

 uncaught exception: abort(132) at jsStackTrace@blob:http://localhost/12d214c4-fe11-4e3e-ae39-cce674f20339:2:27460
 stackTrace@blob:http://localhost/12d214c4-fe11-4e3e-ae39-cce674f20339:2:27631
 abort@blob:http://localhost/12d214c4-fe11-4e3e-ae39-cce674f20339:4:32040
 cPp@blob:http://localhost/f11e0fc5-7936-466c-a020-35a4b66b5298:48:1
 SUb@blob:http://localhost/f11e0fc5-7936-466c-a020-35a4b66b5298:7:1
 OUb@blob:http://localhost/f11e0fc5-7936-466c-a020-35a4b66b5298:7:1
 LUb@blob:http://localhost/f11e0fc5-7936-466c-a020-35a4b66b5298:7:1
 ccallFunc@blob:http://localhost/12d214c4-fe11-4e3e-ae39-cce674f20339:2:18492
 SendMessage@blob:http://localhost/12d214c4-fe11-4e3e-ae39-cce674f20339:2:9545
 SendMessage@http://localhost/unity-js/Build/UnityLoader.js:1:8367
 buildWorkerList/<@http://localhost/js/unity.js:480:13
  
 If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.


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Answer by KonkypenT42 · Jul 24, 2018 at 03:09 AM

Before this error, I see the message in the console: IndexedDB is not available. Data will not persist in cache and PlayerPrefs will not be saved.

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