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Moving textures over a model
For a game, I want to move a texture on one of my models. In other words, I would want a water texture to move on the surface of the water itself, so it looks like the water is moving by itself. How would I script that?
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              Answer by Peter G · Sep 26, 2010 at 02:34 AM
All's you would need to do is change the texture's offset.
 renderer.material.SetTextureOffset("_WaveTex", Vector2(Time.time, 0));
 //or something similar.
 
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