Question by
DerpyGamerYT · May 22, 2017 at 03:11 PM ·
lighting
Can you make a 3d game have "2d game lighting"?
What I mean is that that the 3d game can behave like a 2d game, where you don't have lights, and the "lighting is just the color of the sprites". Is there a way to do this?
Comment
Your answer
Follow this Question
Related Questions
how can I set Lightmap Scale per object 0 Answers
Particle System (Show particles more where the light is - Rain Falling for example) <- 0 Answers
RealTime Lighting on Heavily Moving Environment: A Trick to Make it Happen (Maybe) 0 Answers
Point Light Source Radius 0 Answers
Problem with lightning throught wall in Unity 2018 0 Answers