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Question by vaseksim · Aug 29, 2018 at 02:27 PM · animationlinerenderer

Animated line between two points

Hi, maybe this will be a pretty noobish question, but I can't figure out how to make a 2D "animated" line. Basically, what I need is to make an animated fire effects between the game character and multiple specific points. What I thought to do was use multiple line renderers, but I don't know how to go about the animation :/

Could anyone please point me in the right direction?

Thanks in advance!

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avatar image eses · Aug 29, 2018 at 02:44 PM 0
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Hi @vaseksim, you could possibly clarify your question - based on "animated fire effects" it sounds more like you need particles spawned along virtual line created between two points, ins$$anonymous$$d of a dynamic line between two points?

avatar image vaseksim eses · Aug 29, 2018 at 05:31 PM 0
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Yeah... exactly... I attached an image of what I basically need :)alt text

bez-nazvu-2.jpg (210.4 kB)
avatar image TreyH vaseksim · Aug 30, 2018 at 05:22 PM 0
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A Line Renderer can do this for you.

avatar image vaseksim · Aug 30, 2018 at 02:43 PM 0
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anyone any ideas? please :)

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Answer by Legend_Bacon · Aug 30, 2018 at 04:34 PM

Hello there,


Usually, to achieve this kind of thing you would use a particle system attached to an empty gameobject. Give it a start and end position, then make it go from A to B over time.


This here could help you setup the particle system itself so it leaves a nice trail.


This will help you move the object with the particle from A to B, with smoothing methods and some other neat things.


Hope that helps!

Cheers,

~LegendBacon

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