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Particles: Avoid collision with parent's collider
Hello there; I have a particle system that's a child of a Enemy entity. I have particle collisions activated, but some particles collide with the Enemy self collider.
All I have found in the web about this is to create a tag/layer filter, but in my case, that won't work because, well, I want particles to collide with other enemies, ignoring only the self entity collider. Any suggestion of how do this?
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