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Question by shra12ddha · Sep 03, 2015 at 09:28 AM · c#unity 5javascriptjava to c#

How do perform the operations as per the commands at client side in socket unity?

I have been working on a Web Player game and its a betting game in which there are 10 objects which are started running after playing the game.

Now I do receive the commands from the server and its being stored too but I don't know that how to perform operations as per the commands.

Anyone knows then please kindly try to sort it out..any help would be appreciated.

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