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This question was closed Aug 28, 2018 at 09:21 AM by iNEKKO for the following reason:

Problem is not reproducible or outdated

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Question by iNEKKO · Aug 27, 2018 at 01:02 PM · script.variableobjects

How to make variables change for only one item having the script

Hello, i have multiple objects that have the same script attached. It gives all objects a specific amount of current HP and maximum HP.

I stored it in public variables because i have to access it from my player.

The problem is, when one object loses HP, all the objects having the script lose hp...

How can i solve this problem?

Update: figured out that it was impossible to do it the way i wrote it. Just followed some HP on ennemies script to do what i wanted.

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avatar image Hellium · Aug 27, 2018 at 01:05 PM 1
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Can you provide the script managing the HP? (please, edit the question to add the script using the 101010 button) Do you have any static function / variable ?

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