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Question by buntu · Feb 15, 2011 at 07:08 AM · editortag

Open the TagManager by code

Hi, I'm making an editor script where i need to force the user to define a special tag. So as i didn't find how to add it by code, i'm catching the Exception "Tag not found" and i want to propose to the user on my DisplayDialog to Open the TagManager.

There is the "Add Tag ..." Menu on Unity so i guess it's possible to call the same handler... Thanks.

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avatar image buntu · Feb 17, 2011 at 08:55 AM 0
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Anyone? please

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