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Making Windows 10 (Or universal) apps in Unity3D 5?
Is it currently possible to make a "Universal Windows Platform" (UWP) app in Unity 5 at this time? Or will i need to switch over to Visual Studio to do this?
I am going to attempt to create a "UWP" project that runs the Unity binary file. If I succeed, I will publish the example project.
Have you made any progress on this one? I guess we will need to wait until the official Unity support for Hololens comes out...
I'm currently working on a project that I should be finished with within the next 2-3 weeks that will deployed to iOS, Android, PC, $$anonymous$$AC, and Windows Devices (what you care about).. If this isn't answered by then I'll come back and let you know my findings.
I'm using 5.3.1.f1 for my 2D project with C# and the built in GUI system.