Join the oldest match (world wide)
Hi,
My game is pretty much turn-based and can therefor be played by two people who are on the opposite side of the world. When someone searches for a game I want him to join the game that has been waiting the longest. Matches that have started remove them self from the list.
I have two questions about this:
1) What is the order of ListMatches? Is match 0 from page 0 the matches that has been on the server for the longest time?
2) I would like to ListMatches from all three Unity servers (us1-mm.unet.unity3d.com, eu1-mm.unet.unity3d.com and ap1-mm.unet.unity3d.com) and let het player join the game that has been waiting the longest time. Does anybody have any idea how to know which match is waiting the longest?
A simple solution would be to know the creation time of each match. But is that possible?
Thanks!
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