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How to use Sprite Atlas with Assetbundles in WebGL?
Hello Guys, does someone knows why when I use this Sprite Atlas...
In my WebGL build and I include it in an assetbundle the sprites don't show up... Is there, somewhere in the internet, a proper documentation on how to use sprite atlases with WebGL + Asset Bundles? I can't make it work... Thanks!
Answer by Rodlaiz · Aug 22, 2018 at 01:28 PM
Nobody...? the sprite atlas is an obscure mystery in Unity :p
https://answers.unity.com/questions/1385286/which-sprite-atlas-goes-into-an-asset-bundle.html
and
https://answers.unity.com/questions/1517641/using-sprite-atlas-with-asset-bundle.html
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