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Question by
CausticLasagne · Aug 20, 2018 at 11:49 AM ·
buildfileio
Change where game looks for global-metadata.dat
Hi guys. I'm looking to make my game more secure and I'm aware that 100% (if I'm not wrong) of IL2CPP hacks involve this global-metadata.dat file.
Does anyone know how I can change where my game looks for this file or modify the build process to alter the creation of this file?
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