Unity | Mac | Webgl | Retina | Inconsistent performance
I am getting inconsistent fps & performance in WebGL on Mac on almost all browsers even on an almost empty project. On Windows, it's solid 60 fps. On Mac, Sometines it's 60 fps. Sometimes 40-50 fps. Or even as low as 20 fps without any change in project, I've explained the issue in detail with profiler data on this forum post. https://forum.unity.com/threads/unity-mac-retina-webgl-inconsistent-performance.1206337/ Any help would be appreciated!
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