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Question by
JohnIdol · Jul 31, 2011 at 03:02 PM ·
camera-movement
Camera control - how do I replicate the camera movements of google body browser?
I am putting together a simple 3d viewer, I am using MouseOrbitImproved at the moment, but I'd like to tweak it so that camera movements behave the same as google body browser (translates vertically up to a given point then starts rotating around the X axis, while it just rotates around the Y axis if you drag your mouse horizontally).
Are there scripts up on the community wiki that can give me something similar and if not, can someone please help out with advice outlining how to achieve this - my geometric transforms are a bit rusty!
Any help appreciated!
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