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Question by Deeo · Mar 06, 2015 at 08:32 PM · animationblender-exporting

Exporting Animtations from blender to unity issue

I've been trying for a while now to export port models with simple animation and i've watch many tutorials and gone through i don't know many many forums looking for help to my issue.

Every time i export the model as a .FBX my animations i made in blender never show up. All i get is this "Armature|ArmatureAction" as the clip name and if i try to view the clip in the bottom right widnow nothing ever happens, yet it works perfectly fine in blender.

I've set the animation up as an action in the action editor, named it run and clicked f on it to save that data for users, exported it and nothing it always turns out the same.

Some one pls help, about to throw my comp out the window lol for all the hours i've spent on this.

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avatar image meat5000 ♦ · Mar 06, 2015 at 08:52 PM 0
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Link your blend file. Otherwise, we'll be chasing this all day.

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Answer by Deeo · Mar 07, 2015 at 08:46 AM

Sadly i can't for any blender file i have with animation this forum says its too big.

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avatar image rodude123 · Mar 07, 2015 at 08:50 AM 0
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you could put it in a zip file and then upload it as it will be smaller in size

avatar image Deeo · Mar 07, 2015 at 08:07 PM 0
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link text

Here we go. This is one of the animations i've been trying to export with just a very simple walk anitmaition

characteranimationtests.zip (102.8 kB)

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