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Question by GuitarKirby · Nov 16, 2018 at 11:15 AM · audioaudiosourceuvtimeline

Timeline and Audiosource not synced?

Hey Timeline Dev's,

I'm having following problem:

I'm using Timeline (obviously) for my ambient sounds across multiple scenes.

When i create an Audio Track, then reference the gameobject with the audio source and i change any values on the audio source, nothing happens.

Why is there a reference to the audio source in the audio track in the first place?

Is this a bug or is there any way to e.g. change the volume of my audio clip from the Timeline?

Cheers,

Dinesh

P.S. I'm using Unity2018.2.10f1

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