Question by
VaporAnomaly · Aug 15, 2018 at 04:48 PM ·
c#shadersandroid build
Trees look flat on mobile using standard shader
Hi Everyone,
I am having some problem with the low poly trees I added to my terrain.
When I play the game in editor mode in PC, they look alright. But when I build and play on my android mobile, they look 2D.
The screenshots below use standard shader.
I have made 'Fantastic' as the default quality setting for android and windows.
None of my code interferes/manipulates the materials.
Can anyone please let me why this is happening.
Thanks.
Josh.
It looks like this in Editor, on PC
It looks like this on my android mobile But the cloud looks alright even on mobile, though it uses standard shader.
screenshot-pc.png
(239.5 kB)
Comment