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Imported sprites are not pixel perfect
I'm trying to import some sprites and they are becoming pixelated when I import them. Changing the filter modes, max size, and format doesn't seem to do anything.
Here is what it looks like in the sprite editor. The image size is 512x512
Here is what it looks like originally.
Does the sprite look pixelated in-game, at runtime, too? $$anonymous$$aybe it's just the editor that makes it look that way to facilitate zoo$$anonymous$$g. If you already set the filter mode to Point, I know of no other reason.
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