Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by gaxalakax · Mar 30, 2016 at 02:52 PM · coroutinewwwapicoroutineswwwform

Coroutine for WWW call not resuming

Hi!

I want to make an API call using the WWW class. In order to do this I start a coroutine, but a lot of the times it isn't resumed, it works half of the time.

I start the coroutine like this:

 StartCoroutine(APIcalls.Instance.CreateMatch(serverName));

And the function the coroutine is calling looks like this:

     public IEnumerator CreateMatch(string serverName){
         Debug.Log ("Sending data to API...");
 
         WWWForm form = new WWWForm ();
         form.AddField("name",serverName);
         
         WWW postURL = new WWW(GameSettings.ApiURL+"/api/matches", form);
         yield return postURL;
 
         Debug.Log ("POST call complete?");
 
         if (!string.IsNullOrEmpty(postURL.text)) {
             var match = JSON.Parse (postURL.text);
             Debug.Log ("Created match with id: " + match ["match_id"]);
         }
         else {
             Debug.Log ("Error: "+postURL.error);
         }
     }

So half of the time I don't even get the log "POST call complete?", like the coroutine never resumes after the yield.

The call reaches the API route, I can see things happening in my api, but the coroutines is not resumed.

Can you see what might be causing this error?

Thanks for the help!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Returning from Coroutine stops the Update() method. 0 Answers

Use the data received from WWW in UI 1 Answer

Unable to call external API (IBM Watson) via HTTP request? 1 Answer

Calling API via proxy 0 Answers

How to yiled a try/catch block? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges