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Assets not Upgrading Properly
Hello,
I'm not a seasoned animator, and have relied on others to create assets for a game that is being developed for me. After upgrading to Unity 5.5.2.F1, I find that a number of my assets are not working properly. It appears that the normals are inverted, but my diagnosis may be flawed... Is there anything that can be done, so that the assets can be used in my current version of Unity- short of returning to the source file, re-rigging, and/or re-animating each asset? Thank you, Margery
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