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Question by NextVertex · Oct 20, 2016 at 08:07 AM · uitextureexportexportingexport problem

Bug Pixels Texture after exporting

Hello everyone, i've got a problem which appear just after the build of my first game. It's a build for android. I've exported my game successfuly to my device, but when i run it (or unit make it run on my phone), my menu scene's buttons are quite strange. Pixels are bugged or/and missing and my shapes become different than in unity. ( When i run my game in unity, all work fine ).

Here is some screenshots : On my computer, in unity, (when it is working) : http://zupimages.net/up/16/42/xhjz.png

On my phone, (when it's bugged) ( /!\ i've add some other buttons next to the other to try things) : http://zupimages.net/up/16/42/hrqm.png

Sorry for my english. Thank you in advance for your help, it's import for me because it's my first game. Have a nice day

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avatar image saschandroid · Oct 20, 2016 at 10:01 AM 0
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Have you set the cameras clear flags to none? If so, try a different setting (solid color or skybox).

avatar image NextVertex saschandroid · Oct 21, 2016 at 06:37 AM 0
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Thank you for your help, but this doesn't work. I don't understand why i've got this error. A friend just try my game on his phone and everything was correct. I've try to change the size or the position of my buttons, but it doesn't work too. Thank you in advance.

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