Question by 
               skyparticle99ii · Mar 29, 2020 at 04:57 PM · 
                shadersgraphicsshaderlab  
              
 
              How does Unity render passes?
This is probably a simple question, but does Unity render all passes for each object in sequence: 
 
 Obj A - Pass 1 
 Obj A - Pass 2 
 Obj B - Pass 1 
 Obj B - Pass 2 
 
 Or does it render them sort of in parallell, like this: 
 
 Obj A - Pass 1 
 Obj B - Pass 1 
 Obj A - Pass 2 
 Obj B - Pass 2 
 
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