Need help with converting an SRP particle material to URP,Need help converting a particle material from SRP to URP
Hello, I just switched to URP and noticed that the Fade Rendering mode and HDR on albedo is missing and it looks like the only way to replicate the effect is with shader graph.
Unfortunately, since I'm new to shader graph my attempt failed, if anyone can help me out I would be very grateful.
Thank you!
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