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Question by marf · Nov 16, 2013 at 05:55 PM · charactermecanimragdoll

Save character T-POSE

Hello guys, I'm using Mecanim and I have a character that is not in the T-POSE. I enforced it and it works very well: http://piclair.com/6qbda

But how can I save it as a model? I mean can I save the position so that I have a character in T-POSE ready to be used in game?

P.S.: I need it to create a ragdoll!

Thank you in advance,

Marco

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Answer by marf · Nov 17, 2013 at 06:33 PM

Solved, you need to simply Drag&Drop the character in T-POSE to the project window!

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avatar image ScrappyOrc · Nov 25, 2013 at 06:03 PM 0
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Where did you drag&drop the character from?

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Answer by lcairco · Jan 24, 2014 at 07:17 PM

  1. Do the Mecanim mapping.

  2. Select "Enforce T-pose".

  3. With all the Mecanim stuff still up and running, go to the Hierarchy tab.

  4. Open up a Project tab somewhere else so that you can see the Project and Hierarchy tabs at the same time.

  5. Drag the character (probably called something like "yourcharacter(Clone)" to the Project tab. It will turn blue in your hierarchy, indicating that it has now become a prefab. It will also show up with a blue cube icon in your project tab.

  6. Drag the item from the project tab to the scene you want it to show up in.

Hope that helps,

Lauren

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