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Question by VFurukawa · Jul 05, 2017 at 08:33 PM · playerprefsvuforia

Saving collection of viewed elements in Vuforia

I have a scavenger hunt going where you find 9 different elements. Only 4 have the special 'token'. When you view the specific elements there is a token on the bottom of the screen that shows up as collected. Problem is, I can't figure out how to save this using playerprefs so that you can collect all 4 tokens, even if you close out of the game. Here is the token script

using UnityEngine; using Vuforia; using System.Collections;

public class token_icon : MonoBehaviour, ITrackableEventHandler {

private TrackableBehaviour mTrackableBehaviour;

public GameObject token; public GameObject lime_token; public GameObject loconut_token; public GameObject crown_token; public GameObject gin_token;

void Start() { mTrackableBehaviour = GetComponent(); if (mTrackableBehaviour) { mTrackableBehaviour.RegisterTrackableEventHandler(this); } }

public void OnTrackableStateChanged( TrackableBehaviour.Status previousStatus, TrackableBehaviour.Status newStatus) { if (newStatus == TrackableBehaviour.Status.DETECTED || newStatus == TrackableBehaviour.Status.TRACKED) { token.SetActive(true); } else { token.SetActive(false); } } }

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