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Question by Emo 1 · May 09, 2011 at 09:48 PM · arrayenemy

checking how many objects with the same tag are on screen

I have found this answer b4 but lost it again.

how do i check for how many enemies with the same tag are currentlyin the game world

what i want to do is

var enemyClones = GameObject.FindGameObjectsWithTag ("enemy");

if (enemyClones.length<1){

print ("working"); }

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Answer by Proggin_Barnes · May 09, 2011 at 10:32 PM

You can put them in an array and count them with a loop.

var enemy_counter;

var enemies : GameObject[] = FindObjectsOfTag(Enemy) as GameObject[]; for (var enemy : GameObject in enemies) { enemy_counter++; } if(enemy_counter<1){ print("working"); }

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avatar image DaveA · May 10, 2011 at 12:01 AM 0
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GameObject.FindGameObjectsWithTag returns a list, and .length is its length. He's got the answer right in front of him. Should downvote it really.

avatar image Jean-Fabre · May 10, 2011 at 06:26 AM 0
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Counting elements of a list manually is not good practice and counter productive. Use As DaveA says ( also not a clear answer DaveA, at least for non native speakers. Sarcastic answers is misleading here because obviously ( tho, it's important to point the obvious like so sometimes)

avatar image Proggin_Barnes · May 10, 2011 at 01:39 PM 0
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Sorry, :( I'm not an expert with unity, I was just trying to help.

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