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Question by Bluestrike · Feb 10, 2012 at 08:39 AM · editorcollidergizmo

see colliders in editor

Can I see colliders in the editor views? The gizmo option in 3.501 seems to effect the inspector not the view in the scene. I need to allign 2 gameobjects with a box collider that are triggers, but its cumbersome guessing work because you need to move one, select both to see them both at a time and repeat this step a number of times until you get it where you want.

Same goes when working with playerclip colliders.

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Answer by Kuptsevych-Yuriy · Feb 09, 2013 at 12:20 PM

You can link primitives and delete after.

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avatar image Bluestrike · Feb 09, 2013 at 05:21 PM 1
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This question was from last year, meanwhile I made this tool to show clips and triggers in the editor :) http://forum.unity3d.com/threads/167127-Rejected-asset-tooltexture-manager

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