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Sprite Manager 2 Exisiting Atlas
Hi All,
Using SM2, I have an existing Atlas (think sheet of fixed size scenery tiles for example).
Is there anyway to use this existing Atlas with SM2 - or do i have to manually slice up the source PNG into individual tiles and rebuild it with the SM2 tool?
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Hi,
I'm also interested in this. Can you let me know if you found an answer/solution?
Thanks
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