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Question by aunity91 · Jul 16, 2019 at 08:16 AM · errortexturepost processingpost-process-effectscreenspace

Copy,Graphics.CopyTexture error with PostProcessing Effects

Working on a project, I started getting this error on every frame "Graphics.Copy Texture can only copy between same texture format groups (d3d11 base formats: scr=27 dst=9)"

I tracked down the problem, and found out it's directly caused by the Post Processing layer attached to the main camera. Specifically, it's the Screen Space Reflections.. I am wondering what can the problem be.. Any ideas?

http://bysammy.com alt text

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Answer by aunity91 · Jul 30, 2019 at 04:21 AM

@tkg_dhughes Apparently, this problem occurs only when the scene lighting is toggled off.. Simple as that

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avatar image tkg_dhughes · Jul 30, 2019 at 07:46 AM 0
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So it is! Well found! That was bugging me like crazy.

avatar image glchisenhall · Sep 27, 2019 at 05:48 AM 0
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@aunity91 This only happens in Gamma color space as well. I switched to Linear, issue gone., .

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Answer by tkg_dhughes · Jul 29, 2019 at 03:09 PM

Hey @bysammy,

I can't help with a solution, but I can confirm that I am seeing exactly the same problem in Unity 2019.1.10f1. So far I have been experimenting with various "let's jump through the hoops" techniques to see if anything helps. So far none of this helps...

  • Update to latest graphics drivers

  • Update to next version of Unity

  • Reimport all

  • Delete library to force reimport all

  • Check that dx debug isn't on

I don't suppose you have had any luck further to your initial post? I'll continue to see if I can work anything out and will update here as appropriate.

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avatar image aunity91 · Jul 29, 2019 at 04:41 PM 0
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@tkg_dhughes I haven't discovered the root of the problem yet. The error seems inconsistent though as it comes and goes randomly..

I did lots of experimenting to deter$$anonymous$$e the cause of the problem,, yet I still don't have a clue to what's going wrong in the scene.. http://bysammy.com

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