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Question by
ReadyPlayGames · Oct 17, 2018 at 10:51 PM ·
renderingcommandbuffer
How do you use the "state" with a Rendering CommandBuffer?
From the 2018.2 patch notes: "Adding state into RenderingCommandBuffer. Allows executing same CommandBuffer with multiple lights"
I can't find any reference to a state or examples of use.
Thank you!
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