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How to connect navmesh created with different objects
I have a basic scene set up where there is a set of footpaths laid out made of 3dcubes. I am having trouble getting the navmesh of each cube to connect. When the mesh bakes it is leaving a gap around the edge of each cube so even though the cubes are side by side and same height the navmesh does not connect. How can I fix this? Can I decrease the size of that gap?
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