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Question by
impurekind · Sep 25, 2018 at 09:37 PM ·
vrtexturesconsole errorsmultiple cameraseyes
Created eye textures with a "separate" layout. The "multi-pass" stereo mode will be used.
Why is Unity coming up with the above yellow message on the console now when I run my game in VR mode, when it [usually] hasn't in the past, and is there something I need to do to stop this message appearing?
Note: I'm using the Oculus OVRPlayerController.
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Answer by unitylepi · Oct 08, 2019 at 01:26 PM
File > build settings > Player Settings > XR Settings > Stereo Rendering Mode [Single Pass] There's a warning that not all custom shaders will work out of the box. For more info, see here:https://docs.unity3d.com/Manual/SinglePassStereoRendering.html