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Question by kaanaydemir · Aug 05, 2018 at 07:05 PM · 3dcharacter3d models

How to change character weight in Unity?

So i try to make a adventure game and in one point my character need to eat some food and get fatter and fatter, smoothly every second.I've found only one solution in asset store.The MCS(Morph 3D) has this feature.But problem is i don't want to use one of their character.I have my on low-poly 3d character and i want to use this.

This is an example of what i need : Mcs Morph 3D

So where should i start? What should i look in to? Is there simple way to this or is it really hard?

Thanks already :)

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Answer by BGOKMEN14 · Aug 06, 2018 at 05:42 AM

Hi @kaanaydemir! In order to do this, you need to create your own assets. You need assets where your character is a little fatter than his/her previous state. Sadly, you need to make this on your own and make him/her fatter as they eat food. I hope this helped!

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Answer by bolkay · Aug 06, 2018 at 06:02 AM

I don't know if this will work for you but can you try scaling your character in the editor? Then make prefabs out of it!

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