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Question by
impurekind · Aug 05, 2018 at 01:37 PM ·
statspolygon-counttrisverts
Unity says I have thousands of tris/verts in a VERY simple scene
There's literally 30 cubes and a few sprites (and maybe a couple random quads for the ground and stuff) but the "stats" indicator in Unity says there's 3.0k tris and 7.6k verts in my scene.
You can check out a screenshot of the scene here:
http://oi63.tinypic.com/2589dau.jpg
Does anyone know why the number is so high? And how can I get Unity's "stats" to properly show only what's in the scene?
Or am I just reading this wrong or something?
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