- Home /
How to animate Particle System properties in 5.x via Animation Clip
In Unity 5 (I'm on 5.3.1p2), many of the Particle System properties that were previously exposed and could be animated in Unity 4 are no longer adding curves when modified in record mode, nor are listed in the Add Property option of the Animation view.
For example, how do I animate a Particle System's Start Size property from an Animation Clip? Note that this is distinct from animating the particle size over lifetime of the particle. Rather, I want a clip to change this property of the system during an appropriate Animation Controller state.
I'm trying to find a convenient way to fix previously working Unity 4 Particle Systems in a Unity 5 context.
Answer by s_guy · Jan 14, 2016 at 09:46 PM
I ended up just making a custom component that exposes the fields and animating them indirectly.
Your answer
Follow this Question
Related Questions
ParticleSystem or play a video? 1 Answer
How can I make animated background image? 1 Answer
Door with two sliding parts problem 0 Answers
ANIMATION PROBLEM! 0 Answers
Object doesnt seems!.. 1 Answer