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Question by
Brogan89 · Aug 03, 2018 at 09:05 PM ·
shaderrenderingupgradingrenderwithshader
Upgrade Unity project to use Shader Graph
I have upgraded my project from 2017 to 2018.2 so I can use the shader graph. However, I am definitely missing something because I get completely different results to when i just create a fresh project.
Here is what it is meant to look like.
but my result in my upgraded project looks like this:
I'm using the LightWeight pipeline asset. And as far as i know, everything is set up the same. But I know i am missing something, so im hoping someone can point me in the right direction.
Thanks for you time.
working.png
(124.2 kB)
not-working.png
(89.7 kB)
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