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unity_E485052FE8918F5A47A9 · May 11 at 01:13 PM ·
scripting problemupdatescripting beginner
Extracting Values from Update Function
Hello all, I am working on getting values in euler angles which is an array of 3 elements double [] Euler= double new Euler [3] that will be updated in the Update Function, In the console I can see the values constantly changing. Is there any way I can access these values. for example I want to set a condition in the update, if (previous euler angle > next euler angle ) {
Do Something; } I know that, the update function updates once/frame so how can I get the euler angle values in the previous frame. Could you please help?
Comment
Answer by RamaKrishna39 · May 17 at 12:52 PM
This might help. Check once!
Vector3 cur_angle; // angle from current frame
Vector3 prev_angle; // angle from previous frame
// Start is called before the first frame update
private void Start()
{
prev_angle = transform.eulerAngles;
cur_angle = transform.eulerAngles;
}
// Update is called once per frame
void Update()
{
cur_angle = transform.eulerAngles;
func(cur_angle);
}
void func(Vector3 cur_angle)
{
if(prev_angle.z > cur_angle.z)
{
//Do something
}
prev_angle = cur_angle;
}
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