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               Question by 
               Arin_Jisoo · Dec 29, 2017 at 08:05 AM · 
                c#unity 5inspectorfile  
              
 
              Save on FileStream using WriteLine
What i want is. when the user press save button. all the string below will be saved and update in a pad. they said i must use sw.WriteLine("yow");. but i don't want to print "yow" this is why i want to print [string.Format("{2}", x, y, map[y][x] )] the holder of my string
 using System.Collections;
 using System.Collections.Generic;
 using System.Linq;
 using UnityEngine;
 using UnityEditor;
 using UnityEngine.UI;
 using System.IO;
 
 public class LevelEditor : EditorWindow
 {
     int width;
     int height;
     int[][] map;
     Color[] colors = new Color[] { Color.red, Color.yellow, Color.blue, Color.magenta, Color.green, Color.cyan, Color.gray, Color.black, Color.white};
 //    string[] colorNames = new string[]{"Red", "Yellow", "Blue", "Magenta", "Green", "Cyan", "Gray", "Black", "white"};
     Color colors1 = Color.red;
 
     int[] ButtonColorIndexs;
     int ButtonCounter=0;
     bool buttonClicked = false;
 
 
     [MenuItem("Window/Level Editor")]
     public static void ShowWindow()
     {
         EditorWindow.GetWindow(typeof(LevelEditor));
     }
 
 
     void Start(){
 
     }
 
 
     void OnGUI()
     {
 
         if(buttonClicked)
             GUI.color = Color.red;
 
         GUILayout.BeginVertical();
         {
             width = EditorGUILayout.IntField(width);
             height = EditorGUILayout.IntField(height);
             if (GUILayout.Button("Generate" ,GUILayout.Width(1350), GUILayout.Height(40)))
             {
                 UpdateArray(width, height);
                 ButtonColorIndexs = new int[(width * height)+1];
             }
 
 
             if (map != null)
             {
                 ButtonCounter = 0;
                 foreach (var y in Enumerable.Range(0, map.Length))
                 {
 
                     GUILayout.BeginHorizontal();
                     {
 
                         foreach (var x in Enumerable.Range(0, map[y].Length))
                         {
 
                             GUI.color = colors[ButtonColorIndexs[ButtonCounter]];
 
                             if (GUILayout.Button(string.Format("{2}", x, y, map[y][x] ), GUILayout.Height(50)))
                             {
 
                                 ButtonColorIndexs[ButtonCounter]++;
                                 if (ButtonColorIndexs[ButtonCounter] > colors.Length - 1)
                                     ButtonColorIndexs[ButtonCounter] = 0;
                 
                                 map[y][x]++;
                                  ButtonCounter++;
 
                                 if (map[y][x] >= 9) {                                
                                     map[y][x] = 0;
                 
                                 }
                                 //    colorChanger++;
 
                                 Debug.Log("Main Button clicked!");
 
                             }
                             ButtonCounter++;
 
                         }
 
                     }
                     GUILayout.EndHorizontal();
 
                 }
 
 
                 GUI.color = colors1;
                 if (GUILayout.Button("Save")){
 
 
                     using (FileStream fs = new FileStream("assets/LevelResources/LevEd.txt",FileMode.Create, FileAccess.Write)){
                         fs.Close();
 
                         using (FileStream fs2 = new FileStream("assets/LevelResources/LevEd.txt",FileMode.Open, FileAccess.Write)){
 
                             using (StreamWriter sw = new StreamWriter(fs2)){
                                 sw.WriteLine("yow");
 
                                 sw.Close();
                                 fs2.Close();   
                             }
                         }
 
                     }//end of FileStream
                 }
 
 
 
 
 
             }
 
 
         }
 
         GUILayout.EndVertical();
 
         GUILayout.BeginVertical ();
         {
 
             if(map != null){
 
                 ButtonCounter = 0;
                 foreach(var y in Enumerable.Range(0, map.Length))                
                 {
                     GUILayout.BeginHorizontal();
                     {
                         foreach(var x in Enumerable.Range(0, map[y].Length))
                         {
 
                             GUILayout.Label(string.Format("{2}", x, y, map[y][x])+",");
                                 //ButtonCounter++;
                                 }
 
                     }
 
                     GUILayout.EndHorizontal();
 
                 }
 
             }
 
         }
 
         GUILayout.EndVertical();
 
     }
 
     void UpdateArray(int width, int height)
     {
         map = new int[height][];
         foreach (var y in Enumerable.Range(0, height))
         {
             map[y] = new int[width];
         }
     }
 
 }
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